﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace XNA_Game_Framework.Theme
{
	public class TextBox : Theme
	{
		public Border borderTheme;
		public Pointer pointerTheme;
		public SpriteFont textFont;
		public Texture2D background;

		public TextBox(string name, Border borderTheme, Pointer pointerTheme, Texture2D background, SpriteFont textFont)
			: base(name)
		{
			this.borderTheme = borderTheme;
			this.pointerTheme = pointerTheme;
			this.background = background;
			this.textFont = textFont;
		}
	}
}
